Kill your facebook account
Posted by: Glover |Facebook is pretty inconsequential in the grand scheme of things. It has wormed it's little coding into our collective unconsciousness and made us feel that we are doing something proactive to be less lonely, miserable, depressed and isolated than we really are. Facebook is a digital simulation; mimesis of the Hyper-Real, faux communication which passes as "friendship," there is no "real" reason to maintain any presence on Facebook or any other digital social network. So I suppose I can't really give you any reason not to delete your account. It has certainly crossed my mind on a regular basis over the last few years. On the other hand you could jump in the car and come over to NYC where we could hang out and have a few "real" experiences which we can then promote on Facebook. Proving to others that we have "real" friends in the "real world."
McDonald’s Happy Meal resists decomposition for six months By Brett Michael Dykes
Posted by: Glover |Communicating your transmedia experience
Posted by: Glover |
This is a quick post but I thought this template might be useful for some people when they’re explaining their transmedia project. You’ll notice that this is focused on the experience rather than the technology: there’s no mention of platforms or business case or even audience. So there’s more that needs to be communicated to get the full picture but this is a cool way to get your point across in certain circumstances.
This is my Transmedia Radar Diagram – use it to communicate your transmedia experience to interested parties… but probably not your audience
Note that there’s no absolute scale for the four axes, it’s their strength relative to each other. Of course, if you’re comparing projects then they need to compare across projects too.





